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Created net/tcp and moved hello.c there
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Michael Brown committed Apr 30, 2006
1 parent 7af478b commit 01bd78d
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Showing 2 changed files with 134 additions and 1 deletion.
2 changes: 1 addition & 1 deletion src/Makefile
Expand Up @@ -132,7 +132,7 @@ DEBUG_TARGETS += dbg2.o dbg.o c s
#
SRCDIRS += core
SRCDIRS += proto
SRCDIRS += net net/uip
SRCDIRS += net net/uip net/tcp
#SRCDIRS += image
SRCDIRS += drivers/bus
SRCDIRS += drivers/net
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133 changes: 133 additions & 0 deletions src/net/tcp/hello.c
@@ -0,0 +1,133 @@
#include <stddef.h>
#include <string.h>
#include <vsprintf.h>
#include <assert.h>
#include <gpxe/hello.h>

/** @file
*
* "Hello world" TCP protocol
*
* This file implements a trivial TCP-based protocol. It connects to
* the server specified in hello_request::tcp and transmits a single
* message (hello_request::message). Any data received from the
* server will be passed to the callback function,
* hello_request::callback(), and once the connection has been closed,
* hello_request::complete will be set to 1.
*
* To use this code, do something like:
*
* @code
*
* static void my_callback ( char *data, size_t len ) {
* ... process data ...
* }
*
* struct hello_request hello = {
* .message = "hello world!",
* .callback = my_callback,
* };
*
* hello.sin.sin_addr.s_addr = ... server IP address ...
* hello.sin.sin_port = ... server port ...
*
* hello_connect ( &hello );
* while ( ! hello.completed ) {
* run_tcpip();
* }
*
* @endcode
*
* It's worth noting that this trivial protocol would be entirely
* adequate to implement a TCP-based version of TFTP; just use "RRQ
* <filename>" as the message. Now, if only an appropriate server
* existed...
*/

static inline struct hello_request *
tcp_to_hello ( struct tcp_connection *conn ) {
return container_of ( conn, struct hello_request, tcp );
}

static void hello_aborted ( struct tcp_connection *conn ) {
struct hello_request *hello = tcp_to_hello ( conn );

printf ( "Connection aborted\n" );
hello->complete = 1;
}

static void hello_timedout ( struct tcp_connection *conn ) {
struct hello_request *hello = tcp_to_hello ( conn );

printf ( "Connection timed out\n" );
hello->complete = 1;
}

static void hello_closed ( struct tcp_connection *conn ) {
struct hello_request *hello = tcp_to_hello ( conn );

hello->complete = 1;
}

static void hello_connected ( struct tcp_connection *conn ) {
struct hello_request *hello = tcp_to_hello ( conn );

hello->remaining = strlen ( hello->message );
hello->state = HELLO_SENDING_MESSAGE;
}

static void hello_acked ( struct tcp_connection *conn, size_t len ) {
struct hello_request *hello = tcp_to_hello ( conn );

hello->message += len;
hello->remaining -= len;
if ( hello->remaining == 0 ) {
switch ( hello->state ) {
case HELLO_SENDING_MESSAGE:
hello->message = "\r\n";
hello->remaining = 2;
hello->state = HELLO_SENDING_ENDL;
break;
case HELLO_SENDING_ENDL:
/* Nothing to do once we've finished sending
* the end-of-line indicator.
*/
break;
default:
assert ( 0 );
}
}
}

static void hello_newdata ( struct tcp_connection *conn, void *data,
size_t len ) {
struct hello_request *hello = tcp_to_hello ( conn );

hello->callback ( data, len );
}

static void hello_senddata ( struct tcp_connection *conn ) {
struct hello_request *hello = tcp_to_hello ( conn );

tcp_send ( conn, hello->message, hello->remaining );
}

static struct tcp_operations hello_tcp_operations = {
.aborted = hello_aborted,
.timedout = hello_timedout,
.closed = hello_closed,
.connected = hello_connected,
.acked = hello_acked,
.newdata = hello_newdata,
.senddata = hello_senddata,
};

/**
* Initiate a "hello world" connection
*
* @v hello "Hello world" request
*/
void hello_connect ( struct hello_request *hello ) {
hello->tcp.tcp_op = &hello_tcp_operations;
tcp_connect ( &hello->tcp );
}

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